java项目实现猜拳小游戏
本文实例为大家分享了java实现猜拳小游戏的具体代码,供大家参考,具体内容如下
项目名称
猜拳小游戏
项目描述
玩家与电脑进行猜拳游戏,玩家行为采用输入方式,电脑行为采用随机形式。
代码实现
测试类
public class Test { public static void main(String[] args) { Game game = new Game(); game.start(); }}
主类:实现主方法
public class Game { private People people; private Computer computer; public Game(){ people = new People('zs'); computer = new Computer('computer'); } public void start(){ boolean flag = true; while (flag) { System.out.println('开始游戏:'); int count = 0; while (count < 3) {String peopleFist = people.doFist();String comFist = computer.doFist();//people赢if (peopleFist.equals('石头') && comFist.equals('剪刀') || peopleFist.equals('剪刀') && comFist.equals('布') || peopleFist.equals('布') && comFist.equals('石头')) { System.out.println(people.getName() + '赢了'); people.addScore(1);} else if (peopleFist.equals('石头') && comFist.equals('石头') || peopleFist.equals('剪刀') && comFist.equals('剪刀') || peopleFist.equals('布') && comFist.equals('布')) { System.out.println('平局');} else if (peopleFist.equals('石头') && comFist.equals('布') || peopleFist.equals('剪刀') && comFist.equals('石头') || peopleFist.equals('布') && comFist.equals('剪刀')) { System.out.println(computer.getName() + '赢了'); computer.addScore(1);}count++; } if (people.getScore() > computer.getScore()) {System.out.println(people.getName() + '赢了 ' + people.getScore() + ':' + computer.getScore()); } else if (people.getScore() == computer.getScore()) {System.out.println('平局'); } else if (people.getScore() < computer.getScore()) {System.out.println(computer.getName() + '赢了 ' + computer.getScore() + ':' + people.getScore()); } System.out.println('是否开始新游戏:'); Scanner scanner = new Scanner(System.in); String str = scanner.next(); if (str.equals('否')) {flag = false; }else {people.setScore();computer.setScore(); } } }}
玩家
public class People { private String name; private int score; public People(String name){ this.name = name; score = 0; } public String getName(){ return name; } public void addScore(int score){ this.score += score; } public int getScore(){ return score; } public int setScore(){ this.score = 0; return score; } public String doFist(){ System.out.println('请出拳:'); Scanner scanner = new Scanner(System.in); String fist = scanner.next(); return fist; }}
电脑
public class Computer { private String name; private int score; public Computer(String name){ this.name = name; score = 0; } public String getName(){ return name; } public void addScore(int score){ this.score += score; } public int getScore(){ return score; } public int setScore(){ this.score = 0; return score; } public String doFist(){ Random random = new Random(); int n = random.nextInt(3); String fist; if(n == 0){ fist = '石头'; }else if(n == 1){ fist = '剪刀'; }else { fist = '布'; } System.out.println('对方出的是:'+fist); return fist; }}
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