详解Android 裸眼3D效果View控件
描述:这是一个裸眼3D效果的控件View。Tips:本项目代码部分逻辑参考于其他文章(自如的3D裸眼实现),众人拾柴火焰高,希望大家能多多补充。
项目代码:https://gitee.com/jiugeishere/uidesign
控件效果如下:
实现功能:
实现三层图片叠加效果(裸眼3D效果) 可设置每层图片移动速率 可设置每层图片移动的限制度数 可直接设置图片或引入图片设计核心:
主要的设计核心是依赖于传感器对手机晃动的监听(重力感应监听器),对每层图片进行不同的移动,实现仿3D效果。
核心代码:
SensorLayout 用以监听传感器
import android.content.Context;import android.content.res.TypedArray;import android.hardware.Sensor;import android.hardware.SensorEvent;import android.hardware.SensorEventListener;import android.hardware.SensorManager;import android.util.AttributeSet;import android.widget.FrameLayout;import android.widget.Scroller;import androidx.annotation.IntDef;import androidx.annotation.NonNull;import androidx.annotation.Nullable;import com.ui.design.R;import java.lang.annotation.ElementType;import java.lang.annotation.Retention;import java.lang.annotation.RetentionPolicy;import java.lang.annotation.Target;/*** 传感器监听* author tangxianfeng* created 2021.8.15**/public class SensorLayout extends FrameLayout implements SensorEventListener { private final SensorManager mSensorManager; private float[] mAccelerateValues; private float[] mMagneticValues; private final Scroller mScroller; private double mDegreeYMin = -50;//最小偏移度数 Y private double mDegreeYMax = 50;//最大偏移度数 Y private double mDegreeXMin = -50;//最小偏移度数 X private double mDegreeXMax = 50;//最大偏移度数 X private static final double MOVE_DISTANCE_X = 50;//X轴移动偏移量 实际偏移为MOVE_DISTANCE_X*acclerateratio private static final double MOVE_DISTANCE_Y = 50;//Y轴移动偏移量 实际偏移为MOVE_DISTANCE_Y*acclerateratio private float acclerateratio = 1;//偏移加速的倍率 可以通过设置此倍率改变偏移速度 private final float[] values = new float[3];//包含 x,y,z的偏移量 private final float[] Sensororientation = new float[9];//旋转矩阵 public SensorLayout(@NonNull Context context) {this(context, null); } public SensorLayout(@NonNull Context context, @Nullable AttributeSet attrs) {this(context, attrs, 0); } public SensorLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);mScroller = new Scroller(context);if (attrs != null) { TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.SensorLayoutStyle); acclerateratio = typedArray.getFloat(R.styleable.SensorLayoutStyle_AccelerateRatio, 1);}mSensorManager = (SensorManager) getContext().getSystemService(Context.SENSOR_SERVICE);if (mSensorManager != null) { Sensor accelerateSensor = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); // 地磁场传感器 Sensor magneticSensor = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); mSensorManager.registerListener(this, accelerateSensor, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, magneticSensor, SensorManager.SENSOR_DELAY_GAME);} } @Override public void onSensorChanged(SensorEvent event) {if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) { mAccelerateValues = event.values;}if (event.sensor.getType() == Sensor.TYPE_MAGNETIC_FIELD) { mMagneticValues = event.values;}if (mMagneticValues != null && mAccelerateValues != null) SensorManager.getRotationMatrix(Sensororientation, null, mAccelerateValues, mMagneticValues);SensorManager.getOrientation(Sensororientation, values);// x轴的偏转角度double degreeX = (float) Math.toDegrees(values[1]);// y轴的偏转角度double degreeY = (float) Math.toDegrees(values[2]);int scrollX = mScroller.getFinalX();int scrollY = mScroller.getFinalY();if (degreeY <= 0 && degreeY > mDegreeYMin) { scrollX = (int) (degreeY / Math.abs(mDegreeYMin) * MOVE_DISTANCE_X * acclerateratio);} else if (degreeY > 0 && degreeY < mDegreeYMax) { scrollX = (int) (degreeY / Math.abs(mDegreeYMax) * MOVE_DISTANCE_X * acclerateratio);}if (degreeX <= 0 && degreeX > mDegreeXMin) { scrollY = (int) (degreeX / Math.abs(mDegreeXMin) * MOVE_DISTANCE_Y * acclerateratio);} else if (degreeX > 0 && degreeX < mDegreeXMax) { scrollY = (int) (degreeX / Math.abs(mDegreeXMax) * MOVE_DISTANCE_Y * acclerateratio);}smoothScroll(scrollX, scrollY); } @Override public void onAccuracyChanged(Sensor sensor, int accuracy) { } //移动 public void smoothScroll(int destX, int destY) {int scrollY = getScrollY();int delta = destY - scrollY;mScroller.startScroll(destX, scrollY, 0, delta, 200);invalidate(); } @Override public void computeScroll() {if (mScroller.computeScrollOffset()) { scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); postInvalidate();} } //解绑监听 public void unregister() {mSensorManager.unregisterListener(this); } public void setDegree(double degreeYMin,double degreeYMax,double degreeXMin,double degreeXMax) {mDegreeYMin = degreeYMin;mDegreeYMax=degreeYMax;degreeXMax=degreeYMax;degreeXMin=degreeXMin; } public void setAcclerateratio(float acclerateratio) {this.acclerateratio = acclerateratio; } @IntDef({DIRECTION_LEFT, DIRECTION_RIGHT}) @Retention(RetentionPolicy.SOURCE) @Target(ElementType.PARAMETER) public @interface ADirection { } public static final int DIRECTION_LEFT = 1; public static final int DIRECTION_RIGHT = -1;}
Sensor3DView 三层视图封装
import android.content.Context;import android.content.res.TypedArray;import android.util.AttributeSet;import android.view.LayoutInflater;import android.view.View;import android.widget.ImageView;import android.widget.LinearLayout;import androidx.annotation.Nullable;import com.bumptech.glide.Glide;import com.ui.design.R;/*** author tangxianfeng* created 2021.8.15**/public class Sensor3DView extends LinearLayout { private SensorLayout sensorforeground;//最上层传感器View private SensorLayout sensorbackground;//最底层传感器View private SensorLayout sensormid;//中间层传感器View private ImageView foregroundimg;//最上层图片 private ImageView backgroundimg;//底层图片 private ImageView midimg;//中间层图片 private Context mContext; public Sensor3DView(Context context) {super(context);this.mContext = context; } public Sensor3DView(Context context, @Nullable AttributeSet attrs) {super(context, attrs);View inflate = LayoutInflater.from(getContext()).inflate(R.layout.sensor3d_item, this);this.mContext = context;initView(inflate);if (attrs != null) { TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.Sensor3DViewStyle); float forgroundacclerateratio = typedArray.getFloat(R.styleable.Sensor3DViewStyle_foregroundAccelerateRatio, 1); float backgroundacclerateratio = typedArray.getFloat(R.styleable.Sensor3DViewStyle_backgroundAccelerateRatio, 1); float midacclerateratio = typedArray.getFloat(R.styleable.Sensor3DViewStyle_midAccelerateRatio, 1); setAllImg(typedArray.getResourceId(R.styleable.Sensor3DViewStyle_backgrounddrawable,1),typedArray.getResourceId(R.styleable.Sensor3DViewStyle_middrawable,1),typedArray.getResourceId(R.styleable.Sensor3DViewStyle_foregrounddrawable,1)); setAllratio(backgroundacclerateratio, midacclerateratio, forgroundacclerateratio);} } private void initView(View inflate) {sensorforeground = inflate.findViewById(R.id.sensorforeground);sensorbackground = inflate.findViewById(R.id.sensorbackground);sensormid = inflate.findViewById(R.id.sensormid);midimg = inflate.findViewById(R.id.midimg);backgroundimg = inflate.findViewById(R.id.backgroundimg);foregroundimg = inflate.findViewById(R.id.foregroundimg); } //加载三张图片 public void setAllImg(Object backgroundurl, Object midurl, Object foregroundurl) {Glide.with(mContext).load(backgroundurl).into(backgroundimg);Glide.with(mContext).load(midurl).into(midimg);Glide.with(mContext).load(foregroundurl).into(foregroundimg); } //设置移动速度 public void setAllratio(float backgroundratio, float midratio, float foregroundratio) {sensorbackground.setAcclerateratio(backgroundratio);sensormid.setAcclerateratio(midratio);sensorforeground.setAcclerateratio(foregroundratio); } //设置限制角度 public void setDegree(float MinX,float MinY,float MaxX,float MaxY,View3DLayer layer){if (MinX>=MaxX||MinY>=MaxY){ return;}switch (layer){ case all:setDegree(MinY,MaxY,MinX,MaxX,sensorforeground);setDegree(MinY,MaxY,MinX,MaxX,sensormid);setDegree(MinY,MaxY,MinX,MaxX,sensorbackground);break; case mid:setDegree(MinY,MaxY,MinX,MaxX,sensormid);break; case background:setDegree(MinY,MaxY,MinX,MaxX,sensorbackground);break; case foreground:setDegree(MinY,MaxY,MinX,MaxX,sensorforeground);break;} } //sensorLayout 设置限制角度 private void setDegree(float MinY,float MaxY,float MinX,float MaxX,SensorLayout sensorLayout){sensorLayout.setDegree(MinY,MaxY,MinX,MaxX); } @Override public void destroyDrawingCache() {super.destroyDrawingCache();sensorbackground.unregister();sensormid.unregister();sensorforeground.unregister(); } public enum View3DLayer{foreground,background,mid,all }}
styles.xml
<!--3D裸眼效果--> <declare-styleable name='SensorLayoutStyle'><attr name='AccelerateRatio' format='float' /> </declare-styleable> <!--3D裸眼效果集合View--> <declare-styleable name='Sensor3DViewStyle'><attr name='foregroundAccelerateRatio' format='float' /><attr name='backgroundAccelerateRatio' format='float' /><attr name='midAccelerateRatio' format='float' /><attr name='foregrounddrawable' format='reference' /><attr name='backgrounddrawable' format='reference' /><attr name='middrawable' format='reference' /> </declare-styleable>
使用示例:
直接引用到layout文件中便可,或者可通过代码设置其他属性。
<com.ui.design.view.sensor3D.view.Sensor3DViewandroid: android:layout_width='match_parent'android:layout_height='200dp'android:layout_centerInParent='true'app:foregrounddrawable='@drawable/forground3d'app:backgrounddrawable='@drawable/background3d'app:middrawable='@drawable/mid3d'app:foregroundAccelerateRatio='4.0'app:backgroundAccelerateRatio='-2.0'app:midAccelerateRatio='1.0'/>
项目代码仓库 UIDesign 开源项目
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